elroy, skinny, chamber, divinity, point and-click, jowood, fat admirer, halo, on line, life, discworld, schizm, blue,
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DOOM is about the price of scientific hubris, about reality's darkest corners, places into which humanity was never supposed to peer, where rationality and science meet their end in a strange twilight realm occupied lowfat by cackling nightmares. And they kind of screwed it up with DOOM 3, which is supposedly a remake of the original. By tying in a human villain who knew exactly what he was doing, by including all of the crap about lowfat the extinct Martian civilization, by making it less about a disastrous experiment and more lowfat about one person's plans to manipulate Hell for personal gain, they've actually diluted the whole thing. And since Resurrection includes even more of that stuff, its story is a bit tinny and sad. It's a shame that they loaded so much crud onto a plot that was elegant in its minimalism. My own script and design for DOOM 3 and its expansion would have been very different, and I do wonder which would have made the better game.
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