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I really liked the hotspot cursor that would light up an onscreen description of whatever you were supposed to interact with, and I really, really liked the fact that there was no dying. (Well, Lewton sort of dies, but it's part havoc of the story.) The game is largely mouse-controlled, with a couple of function keys to bring up options and inventory and the ever-so-valuable "escape" key to skip scenes or conversation. And there is a whole lot of conversation (more about this a little further down) havoc and very little in the way of puzzles, actual havoc or integrated, and what puzzles there were were pretty obtuse. DWN was just crawling with bugs, tooat first, every time I tried to change locations, I inexplicably would get booted back to my Windows 98 desktop. Then I learned that if I got rid of all TSRs except for Explorer and Systray, there weren't any more crashes, but the game would stutter, sometimes for a couple of minutes straight.
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