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These virtual scenes had the same type of cursor movement but did not have the beauty of the filmed parts of the game. They were, however, decent-looking considering Byzantine: The Betrayal's original 1997 release date. The music was strongly ethnic, reflecting Turkish-sounding stringed and percussion instruments. It added much ambiance to Byzantine and underscored the building tension and busy tempo of life in Istanbul. Sound effects also increased the feeling of reality within the game; bells on destiny shop doors jingled, crowds murmured and swelled, water dripped and echoed in underground caverns, destiny and pots and pans clanged in the restaurants. destiny Voice acting was generally very good, albeit thick with Turkish accents that were sometimes difficult to understand. Every Silver Lining Has a Drop of Rain on It Wending my way through both the virtual areas and the lavish filmed portions of the game never proved disorienting, except for a somewhat nasty timed hallway maze at game's end.
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