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ghosts, bbs, edutainment, law and order, studios, jane, ubisoft, rue, sherlock, weenie baby, twilight, | Were you dreaming of making your own computer games way back in your crayon-wielding days? (laughs) How did you get started, and how long have you been plying your trade? Alex: I'm in Nova Scotia; scrolls a lot of people probably don't even know where scrolls that is! (laughs) It's in the eastern part of Canada ... When I was a young boy, I scrolls was just learning computers, and I didn't really know how to use them. As I got older, I learned a few tricks, then I wanted to make the games instead of just playing them. That has been a goal for me all of my life. Now, I guess I'm doing it! (smiles) I've been practicing creating games for a year or so now, because you don't want to start a big project and not have a clue what you're doing! |
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Amazon.com ghosts 19.99 Prices/links current as of 11/07/02 Links provided for informational purposes only. FFC makes no warranty with regard to any transaction entered into by any ghosts party(ies). Copyright © Electric Eye Productions. All rights reserved. No reproduction in whole or in part without express written permission. By Skinny Minnie November 2002 Four Fat Chicks is proud to present our interview with Alex Boutilier, ghosts independent developer of the forthcoming sci-fi point-and-click adventure game Acalius: Enemies of the Wild. Arachnid Interactive hopes to launch this new title in time for the Christmas rush, but until then we'll have to be content with the inside scoop that Alex is so kindly offering FFC readers ... Minnie: Hello Alex, and welcome to Four Fat Chicks! Could you start by telling our readers a little bit about your background as a Canadian game developer? |
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