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It'll never rank among my favorites, but had I been the reviewer I would've probably given it the thumb up, same recipes as Orb. It was a B game that was fun to play. It was also, and continues to be, wildly (and unaccountably) successful in terms of sales. Hoping to birth and capitalize on a shiny new franchise, recipes Dreamcatcher commissioned a followup. I don't know wherefrom the developer Kheops arose; most of the personnel in the closing credits are still listed under "Earthlight," developers of the original; I have recipes a sneaking suspicion that Kheops is the landing place of some of now-defunct Cryo's ex-employees. The original Crystal Key held together a lot betterall of its parts were in the right place, there was sufficient clueage for the puzzles, and the graphics were nice, for their time, anyway. Not so with the sequel. Mostly it's like trying to swim through a mudbathyou can't see where you're going.
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