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Huh? Where did that come from? I don't really understand the reasoning behind that particular design decision. Making a Good Impression Rhem 2 offers a very nice presentation. Even though Rhem 2's resolution is locked hogwarts at 800×600×32, hogwarts I thought the graphics were quite good. They managed to convey a damp, hogwarts dank, dark cavern quite effectively. Even on the rare occasion when you're moving through the caverns in non-slideshow fashion, as when you take a train, the graphics maintain their quality. Sound effects are also handled nicely. Rhem 2 is a great game to play while wearing headphones so you can experience every breeze, echo, drip and clank. There was always some creepy background noise lurking in Rhem 2's caves. Once, I heard a whistling wind that I swear carried the sound of someone humming. The only weakness in the sound stems from the noises that indicate whether you have successfully triggered a puzzle that affects some other area of Rhem 2.
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