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Graphics are pretty spotty. Some of the cutscenes are fantastic, especially since this is one of those ugly 3D-type games with polygons, but I feel like the solve designers skimped on the rest of them. Throughout most of the game, you get a background scene with characters superimposed on it, bobbing as if listening to a private little tune, moving their lips and waving their arms, but all the while solve no onscreen action is taking place. Everything solve is also too dark for my taste. There is a gamma correction option that adjusts the brightness, and I turned it all the way up, and the game was still too dark. I guess they weren't kidding when they said "noir." I really liked the way the characters were drawn, and I liked the way the whole look of the game, down to the characters and camera angles, all fit well within the film noir theme, but I mostly felt like I was listening to the radio because outside of the cutscenes the graphics did not add much, what with staring at the same background with the same characters wiggling and waggling in the same spots for a really long time, sometimes up to five minutes.
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