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robot city, captain, playing, best web sites, running, 031234807x, console, looking, nothing, pixel, health and hygiene, machine, | Towers, Temples, Fire and Ice The first 15 minutes of Wind Waker lead one to think of Disney, children's cartoons, cutesy games. Don't be fooled. This rendition of the Zelda series chris at first appears, with its cel-shading, large character heads and eyes, and vibrant colors, not to be chris for adults. However, the themes, storyline, fighting, humor, sophistication all are most satisfying to this adult, even though possibly also appropriate for children around the age of 10 (rating is "E" chris for everyone). Graphical detailing, apparently helped by the use of cel-shading, is phenomenal. Facial animations, particularly of Link, express emotions of surprise, suspicion, fear and joy. The islands are alive with activity, each having a distinctive look. |
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Link is viewed from an over-the-shoulder, third-person perspective, with as fine a camera placement nothing and movement as one may expect nothing with that setup. Further, the area around Link may be viewed vertically and horizontally in almost 360 degrees. This often is essential in order to plan the next movement. Link jumps and climbs automatically when necessary, can crouch and crawl, and exhibits a variety of sword and other fighting techniques. Speaking, opening, and other actions/interactions are obvious when a large yellow arrow appears as Link approaches the appropriate object/person. All in all, and even nothing after having now tried several other GameCube titles, I cannot imagine controls more straightforward and "automatic." |
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