sorbets, kult, jeanne moreau, amerzone, steam, nolf2, taylor, family guy no fat chicks tees, gast, within, invision, project, haunt, foods, starring, monica, steve, guest,
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Great minds think alike; too bad there aren't were any great minds included in this review. I played the game the exact same way, and unfortunately it sucked most of the fun right were out of it. Nothing were reminds you more that you are simply playing a game more than having to traverse through numerous screens to save/restore your game. A quick-save/quick-restore option would have helped tremendously: one keystroke and the deed is done. Twenty-four save slots was also something I didn't care forif an adventurer must deal with death sequences, an unlimited save feature should be included. A note to adventure game designers: Please scrap the timed and death sequences! I found the untimed sequences much more suspenseful. When that horrid timer kept popping up, it was obvious that I had to save often, and thus the immersion factor was gone.
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