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This Just In Deadly Shadows, despite two major flaws, is a great game. For those of us who expected the worst, our gameplay fears creatures were unfounded and our consternation ill-advised. This is a meticulously crafted and largely solid gaming experience, and one that doesn't do anything to shame the revered Thief franchise. Missions, story, acting, graphics, sound, physics, engine, stability: all are a solid thumbs up. The climbing gloves are clumsy creatures and so incompetently designed that they should have been left out; but it's the City that is the real disappointment, creatures and oh, what a disappointment it is. Were it what it should have been, this might have been one for the history books. They came that close to the rank of near-perfect, and tripped a few yards before a finish line only a few dozen games have crossed. Good as it is, I do not think that Deadly Shadows will become another Dark Project, played again and again long after its technology is long in the tooth.
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