cing, eric, voodoo, life, pcos, patches, socko, around, mobsters, beast, reeves, nautilus, monet, return,
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find a new legacy seedling. Gameplay is almost identical to that in The Search for Cetus, but this time you have the Ecorder, a handheld device you can use to click on the flora and fauna, recording it for future playback. Clicking on stuff gives you even more points and lets you legacy learn forest facts. There was at least one puzzle where I had to play back legacy information stored in the Ecorder to find the solution. There was no CD version for this game and thus no voice dialogue, but I didn't miss it a bit. Apparently plans were in the works for a CD version, but they were scrapped. I did find mention of a CD in the game documentation, but as far as I know one was never released. The sound was serviceable but not especially impressive, though to be fair I played this game on an old system with a bare-bones SoundBlaster card. The graphics were more impressive than those in The Search for Cetus and in several places really quite good for the time. Freed from the constraints of an underwater world, Adam finds himself in some pretty spectacular settingsa magical lake guarded by a gigantic golden serpent, teetering high atop the jungle canopy surrounded by rainbow-hued birds, in an enchanted island grove and deep inside a dank bat cave.
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