macintosh, diet support group, story, stone, click, gina, sick, mdna, 2, anchor, online, lardy goodness, star wars, fern,
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Objects and items were so seamlessly embedded in curse the game world as to be utterly indistinguishable from the background. This meant a lot, curse and I mean a lot, of clicking. This is part of playing an adventure game and not a design flaw per se, but a bit of cursor response would have been nice considering the rudimentary graphics. Another annoyance cropped up when searching inside boxes, waste cans and other containers with lids. curse Since the cursor didn't respond to hot spots, I had to click on everything in the container. The problem arose when I clicked on something I couldn't use, couldn't pick up, in which case the lid would close. This meant I had to reopen the lid, move the cursor over a few pixels to the next smudged, unidentifiable blotch of color, click again, hit nothing, watch the lid close, open the lid, move the cursor over again, click again and over and over until I finally found an object.
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