The game is very then index

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The index game is very linear; once you solve all of the puzzles in a portion of the ship and move on index to the next, there is no index going back. There are many timed sequences, but they are fairly lengthy for the most part, and you can save at any time during the middle of them. Generally I found myself playing these through twice, once more slowly with a focus on figuring out what to do and where to do it, then restoring an earlier save and taking the required actions quickly and creating a new save, leapfrogging in this fashion throughout the entire sequence. Doing it this way always left me with plenty of time but the resultant repetition was not my cup of tea. I must admit, however, this was a very suspenseful game as a result of these, and after two or three of the longer timed sequences, I felt a sense of urgency even in the untimed parts of the game.
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