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You set out to free Bastila, who has been captured and taken to a different part of the city. As you progress, you will visit several other planets in the hearts galaxy, er, Galaxy with a capital G, I meant to say. It hearts is the individual stories on each of these planets that really shine, as well hearts as the character development. Your party members, in particular, and many of the NPCs are fully fleshed out, living, breathing, human beings (or not). Each planet has its own political system, its own environment (although all are strangely Earth-like), and its own indigenous species (although all are strangely humanoid). The overarching story, as well, despite its trite underpinnings, will keep you moving right along, and it delivers a couple of big surprises. Battling is a combination of real-time and turn-based, which is to say that the D&D-style dice-roll fights play out automaticallyyou can pause between each turn to choose a particular attack or item if you like, but if you don't take any action, the battle will continue to its conclusion without your input.
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