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strangers, island, weight, health & fitness, windows, franklin, covert, great, moon, dieting, | Click on Matho to talk to him. Give him the broken statuette, then exhaust all topics, then suspend the dialog. Turn around and look at the map. After you view it once, you can right-click and use the "map" button on your interface to look at it anytime you want. Leave Matho's tent. Turn around to the left and take the path that's to the right of Matho's tent. Continue knights until you reach the wine merchant; talk to the man drinking next to the table. After that, take a step toward the sun, then turn right and enter the knights camp. You'll be facing Narr'Havas, one of the mercenary chiefs. Keep talking until he gives you a dagger. Return to the wine merchant's tent. The stall minder has fallen over, dead drunk. |
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Climb through health & fitness the window. Take a health & fitness step into the temple (the only way you can go, even though there's a directional icon another way), and Salammbo will greet you. Click on her health & fitness to start a conversation. Exhaust all topics and agree to take the statuette to Matho. Put the statuette in your inventory, turn around, and click on the creatures. Outside Carthage Spendius is outside a tent in Hannon's camp, facing a beast drinking from a trough. Turn about 45 degrees to the left of the beast and walk behind the tent. Continue until you come to a road, then turn right and follow the road to its end. A soldier will confront you. Choose "I'm Spendius ... ," "I need to give him a gift from a woman," and you'll find yourself in Matho's tent. |
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