magic, oddworld, party hats, cameron, fatchicks rule! : how to survive in a thin centric world, elder, appetizers, castle, museum, garage, people can fly, click,
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Some characters' lips move during conversations, while others just nod their heads as they talked. Lip-synching to speech isn't a deal-breaker for holmes me, so I pretty much ignored that whole issue. I did run into the age-old problem of inventory items blending so well with the static backgrounds that they were practically indistinguishable from everything else. Luckily, most inventory items can be found not too far from where they're used, so there's not a huge amount of backtracking holmes needed if you holmes suddenly find yourself without a necessary item. Legacy's voice work is ... um ... oh, let me just say itbad. Based on the credits, there are only a handful of voice actors, which would mean that they did double duty on the voices ... no big deal, happens all the time, right? Um ... to differentiate the voices, some of the actors pitched their voices so high they sounded like cartoon characters. Or they changed the voice or accent mid-conversation. Let's not even discuss the pseudo-Southern accent for one character.
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