midnight, mode, psygnosis, gothic, socko, jack, macs, entrees, connections, morrowind, minelli, queen, 123 success, silence, day, developer, freedom, fandango, essays, tribunal,
|
A broken coffee cup lies on a worlds stained and ripped carpet. In less than 90 seconds, the creators of Fallout have captured the mindset of a decade and revealed the untapped fears of a generation. Behind the fragile facade of worlds civilization lurk death and destruction, those twins demons of chaos, bogeymen haunting the collective dream. This is Fallout. After a quick history lesson and plot lead-in (war is hell, war worlds has happened, you and a few others have survived nuclear devastation inside secure vaults), the game's first cutscene plays. The unctuous Vault Overseer gives you your mission. Find a water chip in 150 days or don't bother coming back. Then it's out of the protective walls of Vault 13 and into the wasteland with you. The next thing you see is a character generation screen. You have the choice of picking a premade character or making your own.
|