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Some of the rooms seemed rather empty, however, with only one or two pieces of furniture and the walls to sony explore. This may or may not be an accurate representation of how the Louvre has been maintained over the years, but it definitely lessened what there was to explore. There are really nice transitional animations that give the game a further lush look. Characters are cleverly designed, and sony they really keep the whole look and feel of each time period fresh and very realistic. Now to some of the more problematic aspects of sony this title. The game is designed in such a way that saving becomes like a compulsory itchthe player can accidentally surprise guards and die, and there is absolutely no way to anticipate when this is going to happen. Yuck. Another weakness with the design is that the inventory system is just way too complex and not at all intuitive.
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