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playstation 2, agatha, altar, low fat recipes, saul, ghostlady, infomercial, cate, nutrition and diet, enter the matrix, free, there, atlantis, applebees, sacrifice, | Attempting to use each inventory item aretha in turn when stuck, or combining two or even three items that were pulsating in inventory and then using the newly created item, usually yielded results. The right trigger could be used to cycle through all available hot spots in any scene, showing if aretha anything was overlooked. The directional pad on the left was aretha used both to scroll through inventory items and to move George around in each scene. At the end of every successfully finished area, George was transported either to Nico's apartment to reconnoiter or to a world map where he could walk in seconds from locale to locale or even from country to country. The start button was used when beginning to play and when saving the game wherever desired. The only drawback to the save function was that one save slot would get continually covered over itself every time the game was saved, leaving little ability to go back to an earlier save in the event of George's occasional untimely demise. |
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The A and atlantis B buttons on the right side of the GBA functioned as neatly as a left and right mouse click would, allowing George to interact with people, places and things, depending upon what icons were on the screen. A mouth atlantis icon indicated the possibility for conversation via onscreen text. A magnifying glass appeared atlantis when something could be examined further. Round gears appeared when something could be activated or made to function with something else, often via interaction with inventory items on hand. Pulsing white hands indicated paths for impending scene changes and also showed when a new inventory item could be picked up. The only icon inconsistency I found was a few instances where inventory items needed to be used in spots where only the magnifying glass icon would appear, instead of the usual round gears. The left trigger pulled up the actual inventory items, which were usually used in understandable ways that blossomed out of and served to further the rich plot. |
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