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The equipment list is varied enough to give plenty of options without being ridiculously huge. Element members carry a primary editing and secondary firearm, some tactical equipment, and breaching tools editing for getting past recalcitrant doors. You can equip each officer individually, load one of several presets, or create and save your own. Equipment loadout is a major contributing factor to success. If Dispatch happens to mention that the suspects are wearing gas masks, for example, there's little reason to burden your element with teargas, while armored suspects will just chuckle editing at hollow-point rounds. Depending on the level of difficulty you've chosen, you must achieve a minimum score in order to proceed to the next mission. Points are awarded for following procedure and achieving objectives. They're subtracted for un-SWATish acts such as failing to report an injured civilian or shooting a fellow officer. The nice thing is that you can choose the difficulty prior to each mission, and the "easy" level has no minimum scoreyou'll definitely be allowed to proceed unless you or a hostage gets killed during the mission, though that happens a lot even on the easy level.
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