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Much of this felt like a first draft to me, as if someone had reached over 00 the developers' shoulders and snatched the game away just as they were getting it right. In the end, for all the realism and attention to detail, the game felt undone, green, uncooked, the puzzles halfhearted, the dialogue 00 lackluster, the plot, though intriguing at times, finally confusing. Had this game been given even another six months, who knows what might have been achieved. Maybe at least this player would have been able to understand the odd raven/Poe motif that wove in and 00 out of the game for no apparent reason. There seemed to be a lot of bugs, too. I encountered inventory items reappearing after I had disposed of them, a slot machine going wacky on me, cursor clicks teleporting me several screens away from where I wanted to go, ten-second lag times when entering and leaving the inventory screen, corrupted, unusable game saves and, on the second play-through, a nasty game-stopping bug where I needed to get into a pub to deliver a calling card and the proprietor simply wouldn't answer the door.
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