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The graphics by today's standards have some mighty big pixels, but I could tell what everything was, unlike in some other road older games with big pixels. In extended conversations, LucasArts employed the very-little-or-no-movement kind of closeups of the characters, but there were only about five instances of that. The backgrounds were very well-drawn in inimitable LucasArts style, and integration of the character movement on top of road them was seamless. There is no voice acting; you have to actually read the words. The road music has a Caribbean feel; lots of instruments that sound like kettle drums with a reggae flavor. I really like it, but there is not enough of it, due to the limitations of floppies, I guess. There were also not very many sound effects, and what there were sounded like they had not completely made the transition from being designed for those tinny built-in PC speakers.
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